Available for Unity and mobile roles
Unity Developer who takes mobile and WebGL products from feature work to release.
I build and ship Unity applications for iOS, Android, PC, and WebGL with SDK integrations, monetization, analytics, storage, localization, and performance optimization.
About
A practical product-minded Unity engineer.
My strongest area is finishing real products: integrating SDKs, subscriptions, purchases, analytics, storage, adaptive UI, localization, build configuration, testing, optimization, and store submission.
I am comfortable joining an existing project for refactoring and stabilization, or building core functionality with a team from scratch to release.
Experience
Recent work
iOS Mobile Utilities Developer
Independent / Project-based development
Full-cycle iOS utility development: product logic, UI flow, build configuration, release assets, App Store metadata, testing, fixes, and review iterations.
Senior Unity Developer
Traffle Marketing Agency
Integrated WebView, In-App Purchase, AppsFlyer analytics, remote settings, final refactoring, bug fixing, optimization, and publication preparation for iOS, Android, and WebGL.
Middle Unity Developer
NoNameDigital
Built game functionality, adaptive UI, advertising, game stores, subscriptions, app support, optimization, and releases for App Store and Google Play.
Middle Unity Developer
Yaremchuk / Wouff / AppCake
Delivered mobile and PC features, MySQL integration, Addressables, HDRP/URP setup, AWS/Firebase/Dropbox storage, purchases, subscriptions, Steam and mobile builds.
Toolkit
What I can help with
Core development
Unity, C#, Zenject, UniTask, UniRx, DOTween, LeanTween, Photon, Cinemachine, Animation Rigging, Spine, FMOD.
Mobile and monetization
iOS, Android, Xcode, Android Studio, In-App Purchase, subscriptions, Google Ads, AppsFlyer, Firebase.
Release delivery
App Store, Google Play, Steam, WebGL, build preparation, store metadata, testing, bug fixing, optimization.
Product systems
REST API, MySQL, PostgreSQL, AWS Storage, Dropbox, Firebase Storage, Addressables, localization, adaptive UI.
Recruiter contact
Send a role, leave your details, or contact me directly.
The fastest path is email or LinkedIn. If you prefer, leave your contact information and I will reply when I review the opportunity.